THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
THE AUTHORS ARE NOT RESPONSIBLE FOR ANY SCORING ERRORS FOUND,
CALCULATED OR DISPLAYED IN THIS PROGRAM.
There are 10 bowling pins standing up. You will try and knock down these bowling
with the bowling ball. The pins are numbered 1 through 10 and are standing in the form
of a triangle. The pin in the front is numbered pin #1. From front to back and then left
to right they are all numbered. For example - the pins in the back row are
numbered 7, 8, 9 and 10
The game consists of 10 frames of bowling.
A frame is an opportunity for the bowler to try and knock down all 10 pins with up to
3 chances (3 rolls of a bowling ball) per frame.
Please note, the bowling ball is smaller than 10 pin bowling
A strike (X) is when the bowler knocked down all 10 pins on the first
try. (i.e. the first ball rolled). Since it's a strike there is no need to
roll the ball for a second try for that frame! A spare (/) is when the bowler
knocked down less than 10 pins with the first try (the first ball rolled) but
knocked down the remaining pins with the second ball for a total of 10 pins
knocked down for that frame.
The maximum score for a game = 300
So what is the third ball for?
If you do not knock down all ten pins with ball 1 and ball 2 you get a third
chance with ball 3. But knocking down 10 pins on the third ball is not
a spare. It counts as 10 pins for that frame. Good job!
The authors of this web site are looking for invite to try duckpin!
Examples of scoring
Let's take a simple game where you have no strikes and no spares. You just
throw 2 balls per frame knocking down 5 on your first ball and 3 on your second
ball. And.. by chance you do this for all 10 frames of the game. So... each frame
would be worth 8 points for a grand total score of 80 for the whole game
Let's hope you are a bit better than that and get a strike.
Strikes are worth more and are a little more complicated to score
The rule for a strike score is as follows: The score for the strike
frame = 10 plus the total of the next TWO BALLS THROWN plus the previous
frame score. What??
let's say you have the following scores
frame #1 = 8 (you rolled two balls but only knocked down 8 pins)
frame #2 = X (strike!) You knocked down all 10 pins with the first ball)
frame #3 (ball 1) = 7 pins knocked down and ball 2 = (only 1 more pin knocked down)
Your score for frame #1 = 8
Your score for frame #2
= 10 + frame3(ball1) + frame3(ball2) + frame #1 score
= 10 + 7 + 1 + 8
= 26 (this is the score you write down in the frame #2 box)
Your score for frame 3 is just simple
math or frame 2 + frame 3 = 34 (the score written in frame #3 box)
Remember you can't compute frame 2's score UNTIL you have thrown
TWO more balls (in frame 3)!!!
Try this on the calculator and watch the scores appear.
Now you get a spare
Spares are almost the same as strikes except they are worth 10 points plus
the value of the next ball thrown. What??
Continue with frame #4
frame #4 you roll ball 1 and knock down 5 pins so ball 1 = 5
on your second ball for Frame #4 you knock down the remaining
pins ball2 = 5 (all pins knocked down - 2 balls spare!)
you can't total frame 4 yet because you need the value of your next ball
in upcoming frame#5
Say in frame #5 you roll your ball and knock down 8 pins on the
first roll. Ball 1 in Frame # 5 = 8 Now we can determine Frame #4s score.
Now frame #4 score
= 10 + frame 5(ball 1 value) + the score total in frame#3
= 10 + 8 + 34
Continuing on you roll your second ball in Frame#5 and you knock
down 1 more pin. So the total score for frame #5 will be:
frame #5 score = 52 (from frame#4) + 9 from frame #5 total = 61
Try this on the calculator and watch the scores appear.
Another tricky part is the 10th frame
if you get a strike on your FIRST ball - you must throw TWO more balls
so you can compute the 10th frame score. (If these balls are strikes
also, they only count as 10 each. They are just needed to get your next
ball values.) Ff you get a spare by a combination of your first and
your SECOND ball you must throw a third ball to compute the spare equation.
YOU ONLY THROW UP TO 3 balls in the 10th frame.
Hope this helps, try it out on the calculator
Welcome to Bowlinggenius!
We are bowlers and we strive to make this the Internet's
best bowling score calculator. Today we have a calculator
for the 10 Pin bowlers out there and another calculator
for Duck Pin bowlers.
Of course one of the main reasons for this application is to
answer the "what if's". At work the next day after league play
from the previous night those missed spares nag at me.
Have you ever wondered - What if I just picked up one more spare?
Well, this website is for you.
Try it on on your mobile device!
Please send us your feedback - email@example.com
html files, and other code which are part of bowlinggenius.com
are under strict © Copyright 2014. All Rights Reserved
You are not allowed or permitted to copy or modify the code
and/or files in anyway.
This is a website that calculates a bowling score based upon your input.
You can have as many as 12 simultaneous games on the screen at one time.
Simply click the button that says <Start Another Game>
If you want more games to appear then click the <Start Another Game> button
again and again.
This website is designed to allow you to enter valid scores only for a normal
10 Pin bowling game. It enforces the normal rules of bowling as if you were actually
at the bowling ally. You must progress to enter scores from Frame #1 through
Frame #10 just as you would if actually bowling in a game.
The current frame you are bowling, the frame you can enter a value in, is highlighted
in light blue. To enter a value in the current active frame simply click a
ball score button located above indicating how many pins you knocked down.
The calculator will automatically put the correct ball score value in the correct spot
on the bowling sheet. Ball 1 score appears on the left side of the frame and ball 2
score appears in the small box on the right side of the frame. Strikes appear as an X
and spares appear as a /
Your total score for the frame appears below the ball score values just as it does
on normal scoring at the bowling ally. Total score for the game appears in the last
Rescoring and Corrections
Simply click with your mouse any frame to rescore the value and see what the new
score for the game calculates to. This allows extremely easy what if scenarios.
Max Score Possible
As you enter values you will notice the Max Possible value changing. This box is
intended to show you what score would be possible if you made strikes for the
remaining frames left in the game.
Click the icon in the upper left area near frame #1
and when the popup menu appears enter handicap and bowler name information
for this game. Once you enter a handicap value the total handicap score should
The bowling games are draggable objects. Simply move the whole game with your
mouse to organize your screen.
Too many games appearing? Click the up arrow icon to minimize a game.
A down arrow icon will appear to restore the game.
To delete a game simply click the trash can icon.
This website has been designed to automatically scale to most devices.
If it does not appear normal on your device please let us know.
If you find an error, we hope you do not, but Please let us know!
This website has been to designed with the intent you have an connection
to the Internet. If you disconnect from the Internet your current active
games should continue to work but you will not be able to start new games.
Offline modes are in the works.